Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 46 days ago
6 / 8 / 3
K / D / A
32.1%
Kill participation
814.4
Damage / min
9,315g
404.7 gold / min
18
10 placed · 1 cleared
155
6.7 CS / min
Objective control
0
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFLY Gakgos#F L Y
Jayce · Top
8 / 6 / 1
32.1% KP
25,948
26.5% share
14,427g
231 CS · 10/m
LFT Sheiden#PHL1
Ambessa · Jungle
3 / 4 / 14
60.7% KP
17,296
17.7% share
10,772g
175 CS · 7.6/m
little buFFoon#HEY
Akali · Mid
6 / 8 / 3
32.1% KP
18,744
19.2% share
9,315g
155 CS · 6.7/m
LYON Berserker#ddd
Zeri · ADC
11 / 6 / 6
60.7% KP
29,623
30.3% share
14,230g
221 CS · 9.6/m
twtv xnaiiy#cutie
Yuumi · Support
0 / 4 / 20
71.4% KP
6,261
6.4% share
7,324g
4 CS · 0.2/m
Red side
Defeatworker co ops#mybad
K'Sante · Top
4 / 5 / 2
21.4% KP
11,151
17.6% share
8,786g
176 CS · 7.6/m
MunchyPunchyLOL#TTV1
Ekko · Jungle
8 / 4 / 4
42.9% KP
12,110
19.2% share
10,848g
169 CS · 7.3/m
ankara aiden#MESSI
Yasuo · Mid
10 / 6 / 2
42.9% KP
20,455
32.4% share
12,023g
179 CS · 7.8/m
WaffleWheel#Kanao
Yunara · ADC
6 / 7 / 4
35.7% KP
13,268
21% share
10,395g
182 CS · 7.9/m
Valhalla#STC
Lulu · Support
0 / 6 / 10
35.7% KP
6,219
9.8% share
6,145g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
