Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 46 days ago
15 / 1 / 7
K / D / A
75.9%
Kill participation
968
Damage / min
13,178g
644.9 gold / min
34
17 placed · 3 cleared
170
8.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFudgecakey#5811
Kai'Sa · Top
2 / 8 / 3
27.8% KP
11,291
18.1% share
8,118g
154 CS · 7.5/m
young#0000
Jayce · Jungle
3 / 5 / 4
38.9% KP
11,021
17.7% share
8,702g
145 CS · 7.1/m
bejjaniii#5821
Ryze · Mid
1 / 3 / 7
44.4% KP
6,871
11% share
7,201g
159 CS · 7.8/m
Doublelift#NA01
Ashe · ADC
6 / 5 / 8
77.8% KP
24,946
40% share
10,564g
157 CS · 7.7/m
white space#kimmy
Pyke · Support
6 / 8 / 4
55.6% KP
8,186
13.1% share
7,364g
7 CS · 0.3/m
Red side
VictoryDhokla#NA1
Olaf · Top
5 / 4 / 10
51.7% KP
16,101
24.1% share
9,632g
151 CS · 7.4/m
little buFFoon#HEY
Lee Sin · Jungle
15 / 1 / 7
75.9% KP
19,779
29.6% share
13,178g
170 CS · 8.3/m
Jesse Pinkman#LYON
Syndra · Mid
2 / 3 / 3
17.2% KP
12,237
18.3% share
8,084g
205 CS · 10/m
Burento#NA1
Vladimir · ADC
2 / 6 / 7
31% KP
9,522
14.3% share
7,507g
136 CS · 6.7/m
derealii#0309
Poppy · Support
5 / 5 / 9
48.3% KP
9,108
13.6% share
7,088g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
