Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 45 days ago
7 / 7 / 16
K / D / A
59%
Kill participation
873.4
Damage / min
14,279g
450.7 gold / min
36
16 placed · 4 cleared
247
7.8 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatquante#1997
Urgot · Top
9 / 5 / 5
35.9% KP
22,629
19.9% share
12,453g
231 CS · 7.3/m
LFT Sheiden#PHL1
Ambessa · Jungle
13 / 6 / 11
61.5% KP
25,749
22.6% share
16,128g
253 CS · 8/m
little buFFoon#HEY
Anivia · Mid
7 / 7 / 16
59% KP
27,673
24.3% share
14,279g
247 CS · 7.8/m
REDEMPTION#lmao
Seraphine · ADC
4 / 7 / 14
46.2% KP
22,484
19.7% share
12,810g
220 CS · 6.9/m
Agent Copter#NA123
Alistar · Support
6 / 6 / 21
69.2% KP
15,395
13.5% share
11,588g
27 CS · 0.9/m
Red side
Victorybejjaniii#5821
Olaf · Top
9 / 5 / 11
64.5% KP
26,060
17.8% share
16,035g
283 CS · 8.9/m
blaberfish2#NA1
Jayce · Jungle
9 / 8 / 11
64.5% KP
48,224
32.9% share
18,140g
250 CS · 7.9/m
Damonte#REAL
Tristana · Mid
7 / 9 / 10
54.8% KP
33,570
22.9% share
14,382g
267 CS · 8.4/m
Dabao#369
Viktor · ADC
5 / 9 / 5
32.3% KP
31,131
21.2% share
13,202g
243 CS · 7.7/m
FLY Cryogen#viet
Rakan · Support
1 / 8 / 21
71% KP
7,803
5.3% share
9,446g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
