Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 43 days ago
8 / 5 / 12
K / D / A
57.1%
Kill participation
1,658.9
Damage / min
18,771g
577 gold / min
20
13 placed · 2 cleared
347
10.7 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatjuIy#broke
Galio · Top
2 / 8 / 12
53.8% KP
20,437
18% share
9,813g
165 CS · 5.1/m
Ninkey#300
Gwen · Jungle
7 / 8 / 5
46.2% KP
23,094
20.3% share
15,187g
261 CS · 8/m
ILOVEBOBA#mango
Vladimir · Mid
11 / 5 / 4
57.7% KP
32,976
29% share
14,036g
215 CS · 6.6/m
Zven#S16XD
Zeri · ADC
5 / 7 / 4
34.6% KP
30,585
26.9% share
16,071g
320 CS · 9.8/m
keria fangirI#NA1
Lulu · Support
1 / 7 / 13
53.8% KP
6,501
5.7% share
8,913g
17 CS · 0.5/m
Red side
Victoryeternity#eme1
Lissandra · Top
4 / 7 / 18
62.9% KP
17,837
14.1% share
12,963g
245 CS · 7.5/m
Parabellum#joséR
Kayn · Jungle
15 / 3 / 11
74.3% KP
30,060
23.8% share
18,512g
262 CS · 8.1/m
little buFFoon#HEY
Lucian · Mid
8 / 5 / 12
57.1% KP
53,971
42.7% share
18,771g
347 CS · 10.7/m
kurfyou#NA2
Veigar · ADC
5 / 6 / 13
51.4% KP
16,939
13.4% share
14,432g
224 CS · 6.9/m
AnUglyBroccoli#TTV
Bard · Support
3 / 5 / 21
68.6% KP
7,556
6% share
10,960g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
