Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 42 days ago
4 / 7 / 9
K / D / A
56.5%
Kill participation
350.2
Damage / min
7,166g
302.6 gold / min
86
29 placed · 11 cleared
28
1.2 CS / min
Objective control
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycant type#1998
Riven · Top
11 / 3 / 6
68% KP
23,285
31.7% share
13,821g
222 CS · 9.4/m
ALEX HO#NA1
Fiddlesticks · Jungle
2 / 3 / 17
76% KP
12,994
17.7% share
10,606g
175 CS · 7.4/m
repeat it all#again
Yone · Mid
5 / 7 / 2
28% KP
14,770
20.1% share
9,466g
188 CS · 7.9/m
Berlin#chulo
Viktor · ADC
6 / 4 / 7
52% KP
12,381
16.9% share
11,177g
174 CS · 7.3/m
Tub#Tubby
Camille · Support
1 / 6 / 9
40% KP
10,037
13.7% share
6,997g
41 CS · 1.7/m
Red side
DefeatToefl#HYC
Ambessa · Top
2 / 4 / 1
13% KP
9,691
15.3% share
8,724g
200 CS · 8.4/m
Zzzzzy#0328
Jarvan IV · Jungle
3 / 3 / 7
43.5% KP
6,280
9.9% share
9,518g
166 CS · 7/m
Skyy#NA11
Sylas · Mid
10 / 5 / 5
65.2% KP
24,258
38.2% share
10,589g
179 CS · 7.6/m
Snaker#0822
Kai'Sa · ADC
4 / 6 / 4
34.8% KP
14,945
23.5% share
10,958g
192 CS · 8.1/m
little buFFoon#HEY
Pyke · Support
4 / 7 / 9
56.5% KP
8,294
13.1% share
7,166g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
