Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 42 days ago
14 / 4 / 10
K / D / A
50%
Kill participation
1,254.7
Damage / min
18,870g
713.9 gold / min
26
10 placed · 9 cleared
308
11.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatValhalla#STC
Camille · Top
10 / 6 / 4
45.2% KP
21,191
21.4% share
12,463g
177 CS · 6.7/m
dusklol#000
Qiyana · Jungle
12 / 12 / 10
71% KP
31,492
31.9% share
14,720g
160 CS · 6.1/m
JBL speakers#1234
Twisted Fate · Mid
1 / 12 / 8
29% KP
12,255
12.4% share
9,633g
205 CS · 7.8/m
Aliplane#F15YO
Yunara · ADC
5 / 7 / 12
54.8% KP
24,178
24.5% share
12,966g
186 CS · 7/m
From Iron#1123
Leona · Support
3 / 11 / 15
58.1% KP
9,733
9.8% share
8,090g
23 CS · 0.9/m
Red side
VictoryLoneSomeRanger#Rank1
Malphite · Top
4 / 9 / 12
33.3% KP
18,327
15.7% share
9,910g
119 CS · 4.5/m
Josedeodo#NA12
Cho'Gath · Jungle
8 / 4 / 16
50% KP
22,279
19.1% share
14,035g
187 CS · 7.1/m
little buFFoon#HEY
Zeri · Mid
14 / 4 / 10
50% KP
33,166
28.4% share
18,870g
308 CS · 11.7/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
14 / 6 / 10
50% KP
29,998
25.7% share
16,168g
202 CS · 7.6/m
Werry#NA1
Pyke · Support
8 / 8 / 11
39.6% KP
13,071
11.2% share
10,392g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
