Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 42 days ago
5 / 6 / 6
K / D / A
61.1%
Kill participation
844.8
Damage / min
16,295g
547.1 gold / min
29
10 placed · 8 cleared
302
10.1 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDhokla#NA1
Jayce · Top
5 / 8 / 1
33.3% KP
21,993
26% share
12,429g
251 CS · 8.4/m
huncho#RANK1
Olaf · Jungle
2 / 7 / 4
33.3% KP
13,688
16.2% share
11,696g
231 CS · 7.8/m
十THANOS十#GOD
Katarina · Mid
5 / 7 / 4
50% KP
16,101
19% share
14,261g
243 CS · 8.2/m
little buFFoon#HEY
Yunara · ADC
5 / 6 / 6
61.1% KP
25,161
29.7% share
16,295g
302 CS · 10.1/m
kurfyou#NA2
Braum · Support
1 / 7 / 13
77.8% KP
7,784
9.2% share
8,495g
23 CS · 0.8/m
Red side
VictoryValhalla#STC
K'Sante · Top
4 / 4 / 10
40% KP
12,107
10.8% share
13,657g
271 CS · 9.1/m
fakelove#h626
Ambessa · Jungle
8 / 2 / 9
48.6% KP
17,759
15.8% share
16,168g
261 CS · 8.8/m
Dun#NA1
Viktor · Mid
11 / 4 / 6
48.6% KP
41,080
36.6% share
14,509g
230 CS · 7.7/m
always#91225
Kog'Maw · ADC
10 / 5 / 7
48.6% KP
32,833
29.3% share
16,660g
286 CS · 9.6/m
Buffing#Tune
Lulu · Support
2 / 3 / 21
65.7% KP
8,400
7.5% share
10,932g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
