Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Defeat
Ranked Solo/Duo · 41 days ago
11 / 7 / 5
K / D / A
76.2%
Kill participation
1,258.5
Damage / min
18,413g
598.5 gold / min
34
10 placed · 8 cleared
297
9.7 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCozy#0122
Camille · Top
4 / 2 / 5
42.9% KP
20,105
19.6% share
13,000g
268 CS · 8.7/m
Topher#US1
Qiyana · Jungle
4 / 7 / 5
42.9% KP
11,942
11.6% share
13,059g
215 CS · 7/m
Eria#Yuuto
LeBlanc · Mid
2 / 7 / 9
52.4% KP
24,481
23.9% share
10,219g
213 CS · 6.9/m
little buFFoon#HEY
Yunara · ADC
11 / 7 / 5
76.2% KP
38,720
37.8% share
18,413g
297 CS · 9.7/m
Sushee#NA1
Lulu · Support
0 / 3 / 16
76.2% KP
7,304
7.1% share
8,137g
16 CS · 0.5/m
Red side
VictoryLoneSomeRanger#Rank1
Akali · Top
4 / 8 / 7
42.3% KP
26,202
26.1% share
11,816g
200 CS · 6.5/m
repeat it all#again
Zed · Jungle
5 / 3 / 9
53.8% KP
21,564
21.5% share
14,585g
233 CS · 7.6/m
lime melon 0022#52648
Ekko · Mid
5 / 2 / 2
26.9% KP
15,610
15.6% share
12,882g
260 CS · 8.5/m
GLIDE GLIDE#SMURF
Aphelios · ADC
10 / 4 / 8
69.2% KP
25,028
24.9% share
17,583g
283 CS · 9.2/m
always#91225
Sona · Support
2 / 4 / 17
73.1% KP
11,946
11.9% share
9,452g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
