Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 35 days ago
9 / 10 / 4
K / D / A
37.1%
Kill participation
1,154.6
Damage / min
15,399g
511 gold / min
40
14 placed · 4 cleared
291
9.7 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatlittle buFFoon#HEY
Yone · Top
9 / 10 / 4
37.1% KP
34,793
28.9% share
15,399g
291 CS · 9.7/m
MisterTurtIe#NA1
Qiyana · Jungle
9 / 12 / 4
37.1% KP
24,255
20.2% share
13,326g
174 CS · 5.8/m
young#0000
LeBlanc · Mid
7 / 10 / 9
45.7% KP
23,595
19.6% share
12,180g
178 CS · 5.9/m
Jesse Pinkman#LYON
Ezreal · ADC
8 / 8 / 7
42.9% KP
33,244
27.7% share
14,863g
271 CS · 9/m
Pomeroy#0013
Zilean · Support
2 / 12 / 14
45.7% KP
4,299
3.6% share
9,346g
29 CS · 1/m
Red side
VictoryGJONES#FIGHT
Jayce · Top
5 / 10 / 9
26.9% KP
29,427
18.6% share
13,064g
231 CS · 7.7/m
Will#NA12
Sylas · Jungle
8 / 4 / 21
55.8% KP
27,143
17.2% share
14,494g
193 CS · 6.4/m
十THANOS十#GOD
Katarina · Mid
28 / 8 / 8
69.2% KP
61,222
38.8% share
18,732g
202 CS · 6.7/m
Hub1012345#NA1
Kalista · ADC
9 / 6 / 13
42.3% KP
33,471
21.2% share
15,479g
261 CS · 8.7/m
REDEMPTION#lmao
Renata Glasc · Support
2 / 7 / 27
55.8% KP
6,704
4.2% share
10,065g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
