Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 31 days ago
9 / 5 / 10
K / D / A
76%
Kill participation
940.3
Damage / min
15,255g
510.5 gold / min
41
16 placed · 3 cleared
284
9.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWistfully#663
Urgot · Top
13 / 6 / 4
47.2% KP
28,703
22% share
15,371g
216 CS · 7.2/m
holychickencows#dshao
Qiyana · Jungle
6 / 7 / 12
50% KP
27,315
20.9% share
15,148g
244 CS · 8.2/m
Annie Bot#Tibrs
Annie · Mid
7 / 4 / 5
33.3% KP
20,868
16% share
14,163g
241 CS · 8.1/m
HUNCHO HECAKING#HECA
Olaf · ADC
7 / 7 / 7
38.9% KP
20,964
16.1% share
14,374g
248 CS · 8.3/m
Tub#Tubby
Senna · Support
3 / 1 / 19
61.1% KP
32,710
25.1% share
11,903g
55 CS · 1.8/m
Red side
DefeatHyori#Fly
Anivia · Top
2 / 10 / 8
40% KP
20,046
19.3% share
9,439g
175 CS · 5.9/m
pentaless#NA4
Skarner · Jungle
8 / 7 / 9
68% KP
23,656
22.7% share
12,293g
159 CS · 5.3/m
little buFFoon#HEY
Galio · Mid
9 / 5 / 10
76% KP
28,100
27% share
15,255g
284 CS · 9.5/m
Warbil#워 빌
Kai'Sa · ADC
2 / 7 / 7
36% KP
15,016
14.4% share
13,741g
238 CS · 8/m
pepi#supp
Neeko · Support
4 / 7 / 11
60% KP
17,277
16.6% share
9,119g
36 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
