Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lissandra
Defeat
Ranked Solo/Duo · 26 days ago
2 / 8 / 5
K / D / A
30.4%
Kill participation
939.7
Damage / min
11,111g
430.9 gold / min
33
10 placed · 5 cleared
217
8.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCRY NOW#NA1
Zed · Top
5 / 5 / 3
34.8% KP
26,089
24.8% share
9,605g
173 CS · 6.7/m
kbt#ily
Quinn · Jungle
3 / 14 / 6
39.1% KP
15,084
14.4% share
9,695g
137 CS · 5.3/m
Samuel Broadley#Gday
Lissandra · Mid
2 / 8 / 5
30.4% KP
24,228
23.1% share
11,111g
217 CS · 8.4/m
Afflictive#藍月なくる
Akshan · ADC
11 / 8 / 4
65.2% KP
32,663
31.1% share
12,389g
175 CS · 6.8/m
dont complain#na2
Braum · Support
2 / 11 / 9
47.8% KP
6,927
6.6% share
7,313g
26 CS · 1/m
Red side
VictoryBurento#NA1
Vladimir · Top
6 / 6 / 7
28.3% KP
20,115
16.6% share
10,630g
180 CS · 7/m
LFT Sheiden#PHL1
Lee Sin · Jungle
17 / 3 / 13
65.2% KP
27,542
22.7% share
16,022g
201 CS · 7.8/m
风城烟雨丶#广州法王
LeBlanc · Mid
6 / 3 / 10
34.8% KP
15,675
12.9% share
9,710g
159 CS · 6.2/m
Tyler#CATS
Yunara · ADC
13 / 5 / 15
60.9% KP
50,213
41.4% share
17,185g
222 CS · 8.6/m
Zven#S16XD
Lulu · Support
4 / 6 / 24
60.9% KP
7,616
6.3% share
8,717g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
