Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 25 days ago
2 / 9 / 3
K / D / A
27.8%
Kill participation
535.5
Damage / min
7,735g
355.9 gold / min
19
7 placed · 3 cleared
189
8.7 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFLY Gakgos#F L Y
Jayce · Top
9 / 4 / 9
46.2% KP
25,440
27.6% share
11,458g
186 CS · 8.6/m
TheSkyfallsforme#Rin
Cho'Gath · Jungle
10 / 0 / 0
25.6% KP
12,764
13.8% share
11,035g
180 CS · 8.3/m
Jesse Pinkman#LYON
Kog'Maw · Mid
12 / 3 / 6
46.2% KP
25,817
28% share
11,557g
189 CS · 8.7/m
never type#1998
Riven · ADC
8 / 5 / 8
41% KP
19,210
20.8% share
12,982g
191 CS · 8.8/m
Buffing#Tune
Karma · Support
0 / 6 / 18
46.2% KP
9,053
9.8% share
7,047g
12 CS · 0.6/m
Red side
DefeatWistfully#663
Urgot · Top
2 / 8 / 2
22.2% KP
12,809
20.4% share
6,952g
129 CS · 5.9/m
LFT Sheiden#PHL1
Rengar · Jungle
8 / 7 / 4
66.7% KP
11,322
18% share
9,127g
130 CS · 6/m
Samuel Broadley#Gday
Ahri · Mid
2 / 9 / 3
27.8% KP
11,638
18.6% share
7,735g
189 CS · 8.7/m
ANOTHERDIMENSION#TOP
Hwei · ADC
5 / 9 / 3
44.4% KP
18,458
29.4% share
8,132g
156 CS · 7.2/m
YoojungHukiriLee#NA1
Nautilus · Support
1 / 6 / 11
66.7% KP
8,507
13.6% share
5,947g
23 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
