Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 25 days ago
2 / 9 / 0
K / D / A
22.2%
Kill participation
729.8
Damage / min
8,006g
350.6 gold / min
22
9 placed · 4 cleared
177
7.8 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThanatoes#kr2
Rumble · Top
8 / 1 / 10
52.9% KP
27,565
34% share
12,619g
217 CS · 9.5/m
patience#Nice
Kindred · Jungle
5 / 0 / 4
26.5% KP
7,607
9.4% share
12,447g
223 CS · 9.8/m
Jesse Pinkman#LYON
Locke · Mid
16 / 3 / 7
67.6% KP
29,747
36.6% share
13,081g
153 CS · 6.7/m
NEVER ALWAYS#DONT
Tristana · ADC
1 / 3 / 2
8.8% KP
10,019
12.3% share
10,038g
215 CS · 9.4/m
loveTG#9877
Nautilus · Support
4 / 2 / 8
35.3% KP
6,250
7.7% share
7,912g
25 CS · 1.1/m
Red side
Defeat7Wylly7#NA1
Gangplank · Top
1 / 8 / 1
22.2% KP
10,190
17.8% share
9,185g
181 CS · 7.9/m
Yuuji#247
Qiyana · Jungle
2 / 7 / 2
44.4% KP
12,390
21.6% share
8,814g
144 CS · 6.3/m
Samuel Broadley#Gday
Syndra · Mid
2 / 9 / 0
22.2% KP
16,663
29.1% share
8,006g
177 CS · 7.8/m
Omi#Brooo
Aphelios · ADC
2 / 5 / 3
55.6% KP
13,940
24.3% share
10,532g
222 CS · 9.7/m
TyChee#NA2
Soraka · Support
2 / 5 / 4
66.7% KP
4,097
7.2% share
6,475g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
