Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 24 days ago
3 / 8 / 10
K / D / A
40.6%
Kill participation
279.8
Damage / min
9,916g
318 gold / min
113
46 placed · 17 cleared
34
1.1 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCozy#0122
Jayce · Top
1 / 11 / 3
15.4% KP
14,550
14.4% share
9,767g
206 CS · 6.6/m
LFT Sheiden#PHL1
Lee Sin · Jungle
11 / 6 / 7
69.2% KP
26,401
26% share
15,199g
207 CS · 6.6/m
Petricite#Locke
Sylas · Mid
4 / 6 / 6
38.5% KP
19,271
19% share
12,664g
216 CS · 6.9/m
PhyMini#NA1
Yunara · ADC
9 / 5 / 2
42.3% KP
32,404
32% share
17,925g
329 CS · 10.6/m
REDEMPTION#lmao
Lulu · Support
1 / 4 / 16
65.4% KP
8,723
8.6% share
10,523g
21 CS · 0.7/m
Red side
VictoryMU Keii#MUWIN
Varus · Top
9 / 5 / 5
43.8% KP
26,721
24.9% share
15,204g
276 CS · 8.9/m
patience#Nice
Graves · Jungle
6 / 7 / 10
50% KP
25,675
23.9% share
15,638g
250 CS · 8/m
Jawgsbo#boogr
Veigar · Mid
9 / 3 / 9
56.3% KP
32,596
30.3% share
16,048g
295 CS · 9.5/m
never type#1998
Riven · ADC
5 / 3 / 6
34.4% KP
13,788
12.8% share
16,072g
261 CS · 8.4/m
Samuel Broadley#Gday
Pyke · Support
3 / 8 / 10
40.6% KP
8,726
8.1% share
9,916g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
