Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kha'Zix
Victory
Ranked Solo/Duo · 23 days ago
13 / 7 / 11
K / D / A
43.6%
Kill participation
1,364.4
Damage / min
19,172g
578.6 gold / min
38
7 placed · 7 cleared
251
7.6 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFiji#Zone
Sion · Top
6 / 4 / 20
47.3% KP
25,110
14.9% share
13,231g
194 CS · 5.9/m
Samuel Broadley#Gday
Kha'Zix · Jungle
13 / 7 / 11
43.6% KP
45,206
26.7% share
19,172g
251 CS · 7.6/m
Gladiore#NA1
Fizz · Mid
13 / 8 / 7
36.4% KP
32,015
18.9% share
15,185g
205 CS · 6.2/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
16 / 9 / 10
47.3% KP
47,219
27.9% share
18,679g
229 CS · 6.9/m
lft ckreborn#pris
Camille · Support
7 / 6 / 20
49.1% KP
19,520
11.5% share
12,651g
34 CS · 1/m
Red side
Defeattortwig#NA1
Gragas · Top
6 / 10 / 6
35.3% KP
22,225
17.6% share
12,562g
183 CS · 5.5/m
PhyMini#NA1
Ekko · Jungle
15 / 9 / 5
58.8% KP
35,489
28.1% share
16,629g
184 CS · 5.6/m
Komari#TTV
Yone · Mid
6 / 9 / 4
29.4% KP
32,738
25.9% share
14,883g
286 CS · 8.6/m
十THANOS十#GOD
Kalista · ADC
5 / 15 / 11
47.1% KP
29,205
23.1% share
16,546g
287 CS · 8.7/m
TyChee#NA2
Soraka · Support
2 / 12 / 19
61.8% KP
6,758
5.3% share
10,343g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
