Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 22 days ago
12 / 5 / 10
K / D / A
71%
Kill participation
1,436.3
Damage / min
14,665g
630.3 gold / min
29
9 placed · 8 cleared
225
9.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCaptBear#NA1
Kled · Top
4 / 6 / 4
40% KP
19,695
25.7% share
9,871g
195 CS · 8.4/m
Yuuji#247
Naafiri · Jungle
7 / 5 / 5
60% KP
17,490
22.9% share
11,190g
169 CS · 7.3/m
十THANOS十#GOD
Cassiopeia · Mid
5 / 9 / 5
50% KP
21,471
28.1% share
9,978g
189 CS · 8.1/m
Zileanaire#BOOM
Zilean · ADC
4 / 7 / 6
50% KP
11,755
15.4% share
9,702g
148 CS · 6.4/m
Dad Wonder#NA2
Blitzcrank · Support
0 / 4 / 8
40% KP
6,123
8% share
5,654g
19 CS · 0.8/m
Red side
Victoryweieryuxin#pure
Jax · Top
6 / 5 / 4
32.3% KP
20,272
19.2% share
10,656g
178 CS · 7.7/m
Munchy Punchy#YAYYY
Lee Sin · Jungle
3 / 5 / 23
83.9% KP
17,785
16.8% share
10,761g
148 CS · 6.4/m
Samuel Broadley#Gday
Zeri · Mid
12 / 5 / 10
71% KP
33,418
31.6% share
14,665g
225 CS · 9.7/m
Burento#NA1
Vladimir · ADC
9 / 4 / 9
58.1% KP
24,651
23.3% share
12,221g
208 CS · 8.9/m
Pingky#NA1
Nami · Support
1 / 1 / 22
74.2% KP
9,481
9% share
7,652g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
