Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Victory
Ranked Solo/Duo · 22 days ago
4 / 4 / 18
K / D / A
62.9%
Kill participation
350.7
Damage / min
6,857g
319.2 gold / min
62
30 placed · 2 cleared
13
0.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKaizer Morde#NA2
Viego · Top
3 / 6 / 3
17.1% KP
14,080
17.4% share
7,608g
142 CS · 6.6/m
T0mio#NA1
Aatrox · Jungle
12 / 1 / 3
42.9% KP
19,564
24.2% share
11,123g
172 CS · 8/m
tortwig#NA1
Zilean · Mid
4 / 2 / 12
45.7% KP
7,810
9.7% share
8,163g
144 CS · 6.7/m
Burento#NA1
Vladimir · ADC
12 / 4 / 11
65.7% KP
31,851
39.4% share
11,923g
170 CS · 7.9/m
Samuel Broadley#Gday
Alistar · Support
4 / 4 / 18
62.9% KP
7,534
9.3% share
6,857g
13 CS · 0.6/m
Red side
DefeatFiji#Zone
Sion · Top
3 / 3 / 4
41.2% KP
15,917
20.4% share
7,880g
168 CS · 7.8/m
123212321#12321
Talon · Jungle
2 / 7 / 3
29.4% KP
10,137
13% share
8,516g
144 CS · 6.7/m
十THANOS十#GOD
Tristana · Mid
5 / 4 / 2
41.2% KP
17,151
22% share
10,738g
224 CS · 10.4/m
Tomo#0999
Locke · ADC
6 / 12 / 1
41.2% KP
13,479
17.3% share
8,117g
101 CS · 4.7/m
TH LAW#LAW
Karthus · Support
1 / 10 / 7
47.1% KP
21,449
27.5% share
6,120g
33 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
