Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 21 days ago
0 / 6 / 1
K / D / A
7.1%
Kill participation
594.5
Damage / min
7,708g
353 gold / min
24
9 placed · 3 cleared
204
9.3 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCozy#0122
Camille · Top
6 / 4 / 7
43.3% KP
21,399
25.7% share
9,343g
170 CS · 7.8/m
LFT Sheiden#PHL1
Graves · Jungle
15 / 3 / 8
76.7% KP
27,175
32.6% share
14,431g
201 CS · 9.2/m
DARKWINGS#NA3
Akali · Mid
7 / 1 / 6
43.3% KP
15,527
18.6% share
10,157g
194 CS · 8.9/m
Season of Leaves#Fall
Seraphine · ADC
2 / 3 / 15
56.7% KP
12,683
15.2% share
10,547g
203 CS · 9.3/m
Nukez#Pixel
Nautilus · Support
0 / 3 / 18
60% KP
6,585
7.9% share
6,802g
20 CS · 0.9/m
Red side
DefeatFAT RTD PIG CHUD#OINK
Fiora · Top
4 / 5 / 5
64.3% KP
15,154
26.2% share
9,518g
159 CS · 7.3/m
Munchy Punchy#YAYYY
Rengar · Jungle
6 / 8 / 3
64.3% KP
14,686
25.4% share
10,556g
126 CS · 5.8/m
Samuel Broadley#Gday
Orianna · Mid
0 / 6 / 1
7.1% KP
12,980
22.5% share
7,708g
204 CS · 9.3/m
OvO#FGH
Zeri · ADC
4 / 6 / 3
50% KP
10,206
17.7% share
10,228g
201 CS · 9.2/m
zscore#2200
Rell · Support
0 / 5 / 8
57.1% KP
4,773
8.3% share
5,731g
37 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
