Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 19 days ago
6 / 7 / 6
K / D / A
36.4%
Kill participation
839.5
Damage / min
13,882g
438.4 gold / min
51
16 placed · 5 cleared
248
7.8 CS / min
Objective control
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbrabro#bbbbb
Varus · Top
13 / 8 / 2
45.5% KP
32,000
25.3% share
15,416g
209 CS · 6.6/m
dusklol#000
Qiyana · Jungle
7 / 7 / 6
39.4% KP
22,986
18.2% share
16,229g
281 CS · 8.9/m
Samuel Broadley#Gday
Akali · Mid
6 / 7 / 6
36.4% KP
26,584
21% share
13,882g
248 CS · 7.8/m
CRY NOW#NA1
Viktor · ADC
6 / 11 / 8
42.4% KP
31,012
24.5% share
13,776g
202 CS · 6.4/m
MEECHOL#NA1
Poppy · Support
1 / 9 / 15
48.5% KP
13,805
10.9% share
9,916g
26 CS · 0.8/m
Red side
VictoryTactical0#NA1
Vayne · Top
4 / 9 / 5
21.4% KP
19,625
13.6% share
12,075g
213 CS · 6.7/m
Munchy Punchy#YAYYY
Rengar · Jungle
7 / 7 / 15
52.4% KP
33,978
23.6% share
14,125g
209 CS · 6.6/m
PhyMini#NA1
Orianna · Mid
10 / 3 / 14
57.1% KP
43,684
30.3% share
16,067g
272 CS · 8.6/m
TL Yeon#7lol
Locke · ADC
19 / 8 / 4
54.8% KP
37,670
26.2% share
18,188g
198 CS · 6.3/m
까 비#까 비
Thresh · Support
2 / 6 / 25
64.3% KP
9,032
6.3% share
10,283g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
