Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 17 days ago
4 / 12 / 1
K / D / A
35.7%
Kill participation
1,144.3
Damage / min
13,085g
426.9 gold / min
26
9 placed · 2 cleared
285
9.3 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAeon#NA3
Sion · Top
3 / 3 / 9
33.3% KP
20,416
15.7% share
11,487g
217 CS · 7.1/m
040402#NA1
Ivern · Jungle
6 / 1 / 17
63.9% KP
13,104
10.1% share
12,928g
176 CS · 5.7/m
T0mio#NA1
Akali · Mid
16 / 4 / 5
58.3% KP
43,120
33.2% share
16,948g
255 CS · 8.3/m
brabro#bbbbb
Caitlyn · ADC
11 / 4 / 7
50% KP
47,219
36.4% share
17,819g
285 CS · 9.3/m
Monkey#Twoo
Karma · Support
0 / 2 / 20
55.6% KP
5,953
4.6% share
10,055g
30 CS · 1/m
Red side
DefeatJesse Pinkman#LYON
Gwen · Top
1 / 6 / 3
28.6% KP
27,243
23.5% share
11,603g
289 CS · 9.4/m
work in progress#now
Talon · Jungle
6 / 11 / 3
64.3% KP
21,105
18.2% share
13,390g
185 CS · 6/m
Samuel Broadley#Gday
Yone · Mid
4 / 12 / 1
35.7% KP
35,073
30.2% share
13,085g
285 CS · 9.3/m
The Bomb Devil#NA1
Ziggs · ADC
1 / 3 / 3
28.6% KP
21,903
18.9% share
11,523g
259 CS · 8.5/m
takumi#keanu
Seraphine · Support
2 / 4 / 5
50% KP
10,678
9.2% share
7,736g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
