Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 10 days ago
6 / 3 / 4
K / D / A
32.3%
Kill participation
1,005.6
Damage / min
10,360g
492.6 gold / min
25
8 placed · 3 cleared
195
9.3 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryvakin#otter
Gragas · Top
2 / 5 / 5
22.6% KP
14,448
18.1% share
7,465g
146 CS · 6.9/m
HUNCHO HECAKING#HECA
Hecarim · Jungle
8 / 4 / 4
38.7% KP
12,655
15.8% share
11,326g
204 CS · 9.7/m
Samuel Broadley#Gday
Aurora · Mid
6 / 3 / 4
32.3% KP
21,151
26.5% share
10,360g
195 CS · 9.3/m
Charmander#MKOI
Ezreal · ADC
9 / 2 / 4
41.9% KP
17,832
22.3% share
12,652g
207 CS · 9.8/m
Treecko#MKOI
Neeko · Support
6 / 1 / 9
48.4% KP
13,775
17.2% share
7,762g
34 CS · 1.6/m
Red side
DefeatYunus#6041
Malphite · Top
1 / 2 / 3
28.6% KP
13,134
22.9% share
7,196g
172 CS · 8.2/m
JUGKING1#focus
Graves · Jungle
3 / 9 / 2
35.7% KP
10,008
17.4% share
7,706g
135 CS · 6.4/m
Turtle Server#lmfao
Vex · Mid
7 / 6 / 0
50% KP
14,860
25.9% share
9,405g
162 CS · 7.7/m
Yuuji#247
Caitlyn · ADC
1 / 5 / 5
42.9% KP
11,325
19.7% share
8,264g
161 CS · 7.7/m
OBSTINATUS#222
Bard · Support
2 / 9 / 6
57.1% KP
8,073
14.1% share
6,114g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
