Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 10 days ago
14 / 7 / 4
K / D / A
54.5%
Kill participation
1,440.2
Damage / min
13,785g
480 gold / min
33
6 placed · 8 cleared
194
6.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFiji#Zone
Sion · Top
0 / 3 / 12
57.1% KP
14,399
16.1% share
9,464g
212 CS · 7.4/m
Music#jgl
Lee Sin · Jungle
6 / 6 / 3
42.9% KP
14,562
16.3% share
11,654g
187 CS · 6.5/m
Jesse Pinkman#LYON
Kog'Maw · Mid
9 / 7 / 5
66.7% KP
32,960
36.8% share
12,358g
202 CS · 7/m
Sakraphes#0000
Syndra · ADC
4 / 9 / 4
38.1% KP
21,348
23.8% share
13,144g
235 CS · 8.2/m
twtv kaidojungle#IWNL
Nautilus · Support
2 / 9 / 7
42.9% KP
6,321
7.1% share
8,167g
29 CS · 1/m
Red side
Victorysmurfeee#OSRS
Gnar · Top
2 / 5 / 6
24.2% KP
24,234
18.8% share
11,392g
244 CS · 8.5/m
NAgurin#EU1
Jarvan IV · Jungle
4 / 3 / 15
57.6% KP
22,976
17.8% share
14,858g
241 CS · 8.4/m
Samuel Broadley#Gday
Aurora · Mid
14 / 7 / 4
54.5% KP
41,358
32.1% share
13,785g
194 CS · 6.8/m
Tomo#0999
Ezreal · ADC
9 / 1 / 10
57.6% KP
31,833
24.7% share
17,252g
313 CS · 10.9/m
Illamul#NA1
Leona · Support
4 / 5 / 12
48.5% KP
8,557
6.6% share
8,580g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
