Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Victory
Ranked Solo/Duo · 9 days ago
1 / 7 / 22
K / D / A
60.5%
Kill participation
455.2
Damage / min
8,449g
325.4 gold / min
89
31 placed · 8 cleared
38
1.5 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCharon69#2005
Rumble · Top
9 / 4 / 11
52.6% KP
21,982
17.6% share
12,100g
173 CS · 6.7/m
Pello Maldonado#TIG
Jarvan IV · Jungle
3 / 3 / 23
68.4% KP
20,986
16.8% share
13,071g
182 CS · 7/m
Burento#NA1
Ekko · Mid
20 / 6 / 3
60.5% KP
46,218
37% share
15,906g
205 CS · 7.9/m
InoriB#2005
Jhin · ADC
5 / 10 / 11
42.1% KP
23,912
19.1% share
11,677g
186 CS · 7.2/m
Samuel Broadley#Gday
Karma · Support
1 / 7 / 22
60.5% KP
11,820
9.5% share
8,449g
38 CS · 1.5/m
Red side
DefeatCozy#0122
Ambessa · Top
2 / 6 / 5
23.3% KP
15,405
16.3% share
8,712g
178 CS · 6.9/m
Aeon#NA3
Lee Sin · Jungle
8 / 9 / 6
46.7% KP
18,708
19.7% share
11,959g
184 CS · 7.1/m
proler#NA1
Aurora · Mid
7 / 4 / 3
33.3% KP
24,725
26.1% share
11,179g
214 CS · 8.2/m
stupid song#6 12
Lux · ADC
6 / 8 / 12
60% KP
20,939
22.1% share
13,571g
176 CS · 6.8/m
LFT Sheiden#PHL1
Camille · Support
7 / 11 / 8
50% KP
14,956
15.8% share
9,613g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
