Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 9 days ago
11 / 4 / 9
K / D / A
58.8%
Kill participation
1,324.4
Damage / min
15,565g
567.7 gold / min
30
14 placed · 2 cleared
239
8.7 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySamuel Broadley#Gday
Jayce · Top
11 / 4 / 9
58.8% KP
36,311
33.6% share
15,565g
239 CS · 8.7/m
holychickencows#dshao
Jarvan IV · Jungle
3 / 5 / 12
44.1% KP
9,297
8.6% share
11,420g
207 CS · 7.6/m
AnUglyBroccoli#TTV
Kog'Maw · Mid
11 / 4 / 7
52.9% KP
31,257
28.9% share
13,132g
210 CS · 7.7/m
Zeypheer#NA1
Sivir · ADC
7 / 6 / 13
58.8% KP
21,832
20.2% share
13,891g
208 CS · 7.6/m
OBSTINATUS#222
Bard · Support
2 / 6 / 22
70.6% KP
9,415
8.7% share
9,490g
31 CS · 1.1/m
Red side
Defeatjungle magnet#NA2
Yorick · Top
0 / 8 / 4
16.7% KP
6,387
7.4% share
8,288g
174 CS · 6.3/m
LFT Sheiden#PHL1
Kindred · Jungle
7 / 7 / 8
62.5% KP
19,594
22.7% share
13,225g
204 CS · 7.4/m
pentaless#NA4
Syndra · Mid
5 / 8 / 8
54.2% KP
22,039
25.5% share
10,754g
203 CS · 7.4/m
Doublelift#NA01
Jhin · ADC
12 / 4 / 9
87.5% KP
29,911
34.6% share
16,936g
261 CS · 9.5/m
Breezyyy#NA1
Nautilus · Support
0 / 7 / 16
66.7% KP
8,425
9.8% share
7,422g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
