Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 8 days ago
2 / 9 / 25
K / D / A
69.2%
Kill participation
358.8
Damage / min
9,467g
311.8 gold / min
111
40 placed · 10 cleared
21
0.7 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMySwordCrimson#2006
Gnar · Top
3 / 7 / 12
42.9% KP
35,180
23.6% share
12,749g
212 CS · 7/m
TheSkyfallsforme#Rin
Kayn · Jungle
19 / 1 / 5
68.6% KP
44,717
30% share
18,407g
230 CS · 7.6/m
Turtle Server#lmfao
Lissandra · Mid
5 / 8 / 16
60% KP
29,597
19.9% share
13,215g
213 CS · 7/m
HC Apolo#REBEL
Jhin · ADC
4 / 9 / 9
37.1% KP
22,910
15.4% share
11,927g
188 CS · 6.2/m
ScaryJerry#6969
Karma · Support
4 / 14 / 15
54.3% KP
16,693
11.2% share
9,456g
15 CS · 0.5/m
Red side
DefeatDec#BRA
Ambessa · Top
5 / 8 / 13
46.2% KP
23,969
17.9% share
10,566g
194 CS · 6.4/m
WmXn Le#NA01
Ekko · Jungle
13 / 4 / 5
46.2% KP
25,790
19.3% share
13,491g
203 CS · 6.7/m
Season of Leaves#Fall
Anivia · Mid
11 / 6 / 6
43.6% KP
32,313
24.2% share
13,825g
236 CS · 7.8/m
Thanatoes#kr2
Ezreal · ADC
8 / 8 / 7
38.5% KP
40,802
30.5% share
13,872g
239 CS · 7.9/m
Samuel Broadley#Gday
Alistar · Support
2 / 9 / 25
69.2% KP
10,897
8.1% share
9,467g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
