Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Alistar
Defeat
Ranked Solo/Duo · 9 days ago
3 / 8 / 20
K / D / A
54.8%
Kill participation
291.9
Damage / min
10,286g
290.4 gold / min
144
54 placed · 19 cleared
34
1 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAugust Alsina#NA2
Irelia · Top
10 / 8 / 9
50% KP
38,855
25.4% share
18,147g
308 CS · 8.7/m
KarasmaiGOD#171XO
Kayn · Jungle
14 / 5 / 9
60.5% KP
40,507
26.5% share
19,561g
286 CS · 8.1/m
Rhaastie#fan
Riven · Mid
4 / 9 / 7
28.9% KP
16,495
10.8% share
14,826g
253 CS · 7.1/m
LFT Sheiden#PHL1
Viktor · ADC
8 / 10 / 7
39.5% KP
45,624
29.8% share
15,726g
259 CS · 7.3/m
Breezyyy#NA1
Poppy · Support
2 / 10 / 18
52.6% KP
11,500
7.5% share
10,713g
36 CS · 1/m
Red side
DefeatThanatoes#kr2
Gnar · Top
12 / 5 / 11
54.8% KP
35,904
23.6% share
15,221g
243 CS · 6.9/m
不过尔尔#zzz
Kindred · Jungle
9 / 11 / 16
59.5% KP
30,703
20.2% share
15,276g
188 CS · 5.3/m
juicebox#AYAYA
Ahri · Mid
9 / 4 / 13
52.4% KP
36,673
24.1% share
15,799g
270 CS · 7.6/m
Turtle Server#lmfao
Yunara · ADC
9 / 10 / 8
40.5% KP
38,377
25.2% share
16,098g
273 CS · 7.7/m
Samuel Broadley#Gday
Alistar · Support
3 / 8 / 20
54.8% KP
10,339
6.8% share
10,286g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
