Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Solo/Duo · 6 days ago
5 / 10 / 5
K / D / A
58.8%
Kill participation
613.1
Damage / min
10,900g
413.1 gold / min
14
10 placed · 2 cleared
216
8.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMU Keii#MUWIN
Olaf · Top
2 / 3 / 10
34.3% KP
21,106
18.5% share
13,221g
286 CS · 10.8/m
T0mio#NA1
Kog'Maw · Jungle
14 / 1 / 12
74.3% KP
34,616
30.4% share
15,980g
245 CS · 9.3/m
Strompest#TTKAE
Syndra · Mid
5 / 3 / 12
48.6% KP
24,323
21.4% share
12,542g
184 CS · 7/m
Likable#NA1
Katarina · ADC
13 / 4 / 5
51.4% KP
25,650
22.5% share
13,029g
141 CS · 5.3/m
ItzYoru#help
Alistar · Support
1 / 6 / 23
68.6% KP
8,213
7.2% share
8,613g
13 CS · 0.5/m
Red side
Defeatquante#1997
Urgot · Top
2 / 5 / 1
17.6% KP
14,727
20.7% share
9,855g
238 CS · 9/m
ALEX HO#NA1
Rammus · Jungle
1 / 9 / 7
47.1% KP
8,356
11.8% share
8,556g
146 CS · 5.5/m
Samuel Broadley#Gday
Yasuo · Mid
5 / 10 / 5
58.8% KP
16,176
22.8% share
10,900g
216 CS · 8.2/m
DaddyVladdy#BIG
Vladimir · ADC
9 / 5 / 1
58.8% KP
24,960
35.1% share
12,791g
203 CS · 7.7/m
usu#NA1
Braum · Support
0 / 6 / 8
47.1% KP
6,868
9.7% share
6,577g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
