Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 4 days ago
9 / 4 / 9
K / D / A
62.1%
Kill participation
1,061.8
Damage / min
12,681g
512 gold / min
33
12 placed · 2 cleared
217
8.8 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat重案组之虎曹达华#逃学威龙
Fiddlesticks · Top
0 / 9 / 4
20% KP
13,778
17.1% share
6,243g
104 CS · 4.2/m
LFT Sheiden#PHL1
Graves · Jungle
10 / 6 / 4
70% KP
20,880
26% share
14,265g
194 CS · 7.8/m
kycp2006#yvr
Yasuo · Mid
2 / 4 / 10
60% KP
14,756
18.4% share
9,175g
167 CS · 6.7/m
lil hurk#NA1
Aphelios · ADC
7 / 4 / 5
60% KP
22,293
27.7% share
12,310g
197 CS · 8/m
Crimsonating#NA1
Leona · Support
1 / 6 / 12
65% KP
8,670
10.8% share
6,784g
13 CS · 0.5/m
Red side
VictorySamuel Broadley#Gday
Camille · Top
9 / 4 / 9
62.1% KP
26,297
30.4% share
12,681g
217 CS · 8.8/m
Spica#001
Lillia · Jungle
6 / 4 / 7
44.8% KP
11,442
13.2% share
11,147g
200 CS · 8.1/m
twtv tahenid#tahe
Nidalee · Mid
9 / 3 / 12
72.4% KP
23,673
27.4% share
13,655g
187 CS · 7.6/m
Phased#lumi
Jinx · ADC
5 / 4 / 11
55.2% KP
16,166
18.7% share
12,729g
214 CS · 8.6/m
gautama b#NA1
Skarner · Support
0 / 5 / 16
55.2% KP
8,818
10.2% share
7,011g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
