Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 12 hours ago
9 / 6 / 12
K / D / A
47.7%
Kill participation
1,353.9
Damage / min
15,157g
649.6 gold / min
15
6 placed · 1 cleared
215
9.2 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRagna#Hunt
Sion · Top
3 / 8 / 0
23.1% KP
13,318
20.4% share
8,452g
151 CS · 6.5/m
NAgurin#EU1
Elise · Jungle
1 / 7 / 4
38.5% KP
11,698
17.9% share
8,729g
173 CS · 7.4/m
Aiden Yasuo#MESSI
Galio · Mid
3 / 10 / 1
30.8% KP
16,169
24.8% share
8,845g
169 CS · 7.2/m
Horder#Chris
Lucian · ADC
2 / 8 / 3
38.5% KP
15,368
23.5% share
9,847g
184 CS · 7.9/m
never type#1998
Riven · Support
4 / 11 / 5
69.2% KP
8,714
13.4% share
8,627g
51 CS · 2.2/m
Red side
Victorytwtv tahenid#tahe
Nidalee · Top
4 / 2 / 10
31.8% KP
22,552
19.6% share
10,051g
167 CS · 7.2/m
LFT Sheiden#PHL1
Lee Sin · Jungle
21 / 1 / 10
70.5% KP
26,330
22.9% share
15,501g
170 CS · 7.3/m
Dun#NA1
Viktor · Mid
9 / 0 / 14
52.3% KP
25,887
22.5% share
13,233g
218 CS · 9.3/m
Samuel Broadley#Gday
Yunara · ADC
9 / 6 / 12
47.7% KP
31,592
27.5% share
15,157g
215 CS · 9.2/m
young#0000
Leona · Support
1 / 4 / 20
47.7% KP
8,484
7.4% share
7,080g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
