Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 323 days ago
9 / 5 / 11
K / D / A
38.5%
Kill participation
832.8
Damage / min
17,377g
452.7 gold / min
42
12 placed · 9 cleared
282
7.3 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory차가운코끼리#KR0
Jayce · Top
4 / 11 / 16
38.5% KP
37,484
19% share
15,153g
247 CS · 6.4/m
허수아비#무적이야
Fiddlesticks · Jungle
6 / 9 / 22
53.8% KP
31,513
16% share
15,014g
231 CS · 6/m
SeTab#123
Akali · Mid
9 / 5 / 11
38.5% KP
31,966
16.2% share
17,377g
282 CS · 7.3/m
태 윤#N S
Corki · ADC
19 / 2 / 18
71.2% KP
55,268
28% share
24,798g
375 CS · 9.8/m
괴수 8호#0628
LeBlanc · Support
14 / 7 / 22
69.2% KP
41,100
20.8% share
15,261g
60 CS · 1.6/m
Red side
Defeatsongman#KR11
Rek'Sai · Top
6 / 7 / 14
58.8% KP
26,112
18.8% share
16,770g
238 CS · 6.2/m
Raptor#KR123
Lee Sin · Jungle
15 / 12 / 10
73.5% KP
37,466
26.9% share
19,326g
236 CS · 6.1/m
Daybreak#5428
Orianna · Mid
6 / 9 / 15
61.8% KP
35,846
25.8% share
16,786g
300 CS · 7.8/m
진돗개#0415
Yunara · ADC
3 / 12 / 6
26.5% KP
21,715
15.6% share
15,851g
313 CS · 8.2/m
Bluffing#1207
Blitzcrank · Support
4 / 12 / 18
64.7% KP
17,885
12.9% share
11,069g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
