Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 322 days ago
11 / 10 / 12
K / D / A
63.9%
Kill participation
1,071.7
Damage / min
17,728g
485.7 gold / min
35
18 placed · 3 cleared
292
8 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
3
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat차가운코끼리#KR0
K'Sante · Top
7 / 7 / 13
39.2% KP
25,229
15.6% share
14,008g
204 CS · 5.6/m
애딘데용#느에엥
Rammus · Jungle
6 / 8 / 27
64.7% KP
28,729
17.8% share
15,165g
179 CS · 4.9/m
抖音薄荷冰鸟#0017
Anivia · Mid
7 / 7 / 19
51% KP
28,496
17.6% share
13,531g
208 CS · 5.7/m
DNF Berserker#6666
Tristana · ADC
19 / 5 / 15
66.7% KP
56,298
34.8% share
22,698g
326 CS · 8.9/m
Saint#KR0
Pyke · Support
12 / 9 / 20
62.7% KP
22,934
14.2% share
13,515g
34 CS · 0.9/m
Red side
Victory기찬게하지마#0405
Ambessa · Top
2 / 12 / 6
22.2% KP
25,707
13% share
12,543g
231 CS · 6.3/m
Coach Sinerias#ART
Master Yi · Jungle
12 / 12 / 15
75% KP
56,144
28.5% share
18,808g
235 CS · 6.4/m
SeTab#123
Orianna · Mid
11 / 10 / 12
63.9% KP
39,118
19.8% share
17,728g
292 CS · 8/m
Yeon#LCS
Ezreal · ADC
8 / 7 / 23
86.1% KP
59,475
30.2% share
18,026g
271 CS · 7.4/m
CoreJJ#LCS
Braum · Support
3 / 10 / 25
77.8% KP
16,673
8.5% share
11,941g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
