Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 322 days ago
10 / 2 / 10
K / D / A
42.6%
Kill participation
1,090.8
Damage / min
15,763g
577 gold / min
29
16 placed · 6 cleared
220
8.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory따봉 람머스#KR1
Rumble · Top
9 / 6 / 13
46.8% KP
31,372
25.1% share
14,237g
199 CS · 7.3/m
이 차가 식기전에#KR1
Aatrox · Jungle
5 / 5 / 9
29.8% KP
15,547
12.4% share
10,674g
172 CS · 6.3/m
SeTab#123
Jayce · Mid
10 / 2 / 10
42.6% KP
29,798
23.8% share
15,763g
220 CS · 8.1/m
moment#0619
Aphelios · ADC
20 / 5 / 2
46.8% KP
40,629
32.5% share
17,773g
227 CS · 8.3/m
차가운코끼리#KR0
Braum · Support
3 / 10 / 24
57.4% KP
7,722
6.2% share
9,400g
19 CS · 0.7/m
Red side
Defeat애딘데용#느에엥
Galio · Top
5 / 8 / 15
71.4% KP
21,720
23% share
9,740g
134 CS · 4.9/m
DK Sharvel#KR1
Lee Sin · Jungle
7 / 12 / 7
50% KP
18,305
19.4% share
9,474g
119 CS · 4.4/m
Saint#KR0
Zoe · Mid
9 / 8 / 7
57.1% KP
24,758
26.2% share
11,428g
158 CS · 5.8/m
meviusskybluelon#gs6mg
Jhin · ADC
3 / 6 / 10
46.4% KP
18,073
19.1% share
10,248g
197 CS · 7.2/m
No longer love#KR1
Blitzcrank · Support
4 / 13 / 18
78.6% KP
11,554
12.2% share
9,207g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
