Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 320 days ago
12 / 6 / 12
K / D / A
43.6%
Kill participation
1,283.7
Damage / min
21,977g
490.2 gold / min
49
19 placed · 8 cleared
337
7.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
2
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLiangChen#0611
Ambessa · Top
6 / 11 / 15
38.2% KP
39,791
15.5% share
16,648g
275 CS · 6.1/m
sorrysrymybad#coco
Graves · Jungle
15 / 11 / 10
45.5% KP
54,636
21.3% share
22,542g
301 CS · 6.7/m
SeTab#123
Ryze · Mid
12 / 6 / 12
43.6% KP
57,551
22.4% share
21,977g
337 CS · 7.5/m
daoxinwengu1#KR1
Yunara · ADC
14 / 14 / 21
63.6% KP
63,793
24.8% share
23,502g
305 CS · 6.8/m
Forya#1220
Elise · Support
8 / 14 / 23
56.4% KP
40,970
16% share
15,841g
71 CS · 1.6/m
Red side
Defeat막강주니#KR1
Renekton · Top
10 / 7 / 16
47.3% KP
41,586
18.8% share
20,935g
295 CS · 6.6/m
Vincenzo#kr40
Nidalee · Jungle
14 / 9 / 23
67.3% KP
64,065
29% share
22,691g
259 CS · 5.8/m
전상득#0805
Talon · Mid
8 / 12 / 13
38.2% KP
33,424
15.1% share
19,078g
337 CS · 7.5/m
fame and glory#kr123
Draven · ADC
17 / 19 / 15
58.2% KP
59,364
26.9% share
27,254g
332 CS · 7.4/m
일조오리탕#여수맛집
Bard · Support
6 / 8 / 34
72.7% KP
22,518
10.2% share
14,515g
27 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
