Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 319 days ago
9 / 5 / 14
K / D / A
52.3%
Kill participation
1,224.3
Damage / min
18,854g
477.1 gold / min
46
19 placed · 12 cleared
347
8.8 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
5
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory자신감을잃지말자#KR1
K'Sante · ADC
8 / 4 / 14
50% KP
28,550
14.2% share
16,054g
232 CS · 5.9/m
felisa#KR1
Qiyana · Jungle
18 / 4 / 8
59.1% KP
54,321
27.1% share
21,669g
338 CS · 8.6/m
SeTab#123
Syndra · Mid
9 / 5 / 14
52.3% KP
48,379
24.1% share
18,854g
347 CS · 8.8/m
1234412351#444
Ezreal · Top
9 / 6 / 11
45.5% KP
58,194
29% share
18,394g
313 CS · 7.9/m
similar to keria#play
Bard · Support
0 / 9 / 22
50% KP
11,196
5.6% share
11,416g
50 CS · 1.3/m
Red side
DefeatTOPKING#asd
Orianna · Mid
2 / 12 / 5
25% KP
33,451
21.9% share
16,317g
328 CS · 8.3/m
Coach Sinerias#ART
Bel'Veth · Jungle
8 / 9 / 7
53.6% KP
16,377
10.7% share
15,902g
272 CS · 6.9/m
막강주니#KR1
Gnar · Top
3 / 8 / 13
57.1% KP
32,707
21.4% share
12,704g
218 CS · 5.5/m
아 싫어 안먹을래#안머겅
Yunara · ADC
14 / 4 / 7
75% KP
62,111
40.6% share
22,803g
385 CS · 9.7/m
Effort#4444
Nautilus · Support
1 / 11 / 16
60.7% KP
8,319
5.4% share
9,426g
27 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
