Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 316 days ago
5 / 7 / 10
K / D / A
42.9%
Kill participation
808.8
Damage / min
13,224g
438.8 gold / min
28
13 placed · 8 cleared
216
7.2 CS / min
Objective control
0
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDaybreak#5428
Zaahen · Top
13 / 0 / 9
62.9% KP
26,948
22.5% share
16,676g
241 CS · 8/m
krnoob#lcm
Karthus · Jungle
8 / 10 / 13
60% KP
30,802
25.7% share
14,982g
248 CS · 8.2/m
SeTab#123
Corki · Mid
5 / 7 / 10
42.9% KP
24,372
20.3% share
13,224g
216 CS · 7.2/m
화이팅가보자#KR1
Kalista · ADC
5 / 5 / 10
42.9% KP
21,170
17.7% share
14,649g
243 CS · 8.1/m
t4k1zz#KR2
Elise · Support
4 / 6 / 11
42.9% KP
16,595
13.8% share
9,726g
31 CS · 1/m
Red side
Defeatleave#444
K'Sante · Top
3 / 10 / 6
33.3% KP
16,103
14.3% share
11,138g
191 CS · 6.3/m
Piano Man#KR13
Ambessa · Jungle
6 / 5 / 7
48.1% KP
14,837
13.2% share
11,982g
213 CS · 7.1/m
Pungyeon#0622
Orianna · Mid
10 / 3 / 3
48.1% KP
29,264
26.1% share
14,061g
248 CS · 8.2/m
노장 두티#1103
Ezreal · ADC
3 / 7 / 10
48.1% KP
28,659
25.5% share
11,483g
216 CS · 7.2/m
DK ShowMaker#KR1
LeBlanc · Support
5 / 10 / 12
63% KP
23,449
20.9% share
9,770g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
