Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 316 days ago
4 / 11 / 5
K / D / A
39.1%
Kill participation
786.5
Damage / min
11,525g
414.1 gold / min
26
13 placed · 4 cleared
207
7.4 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatT1 Guardian#KR3
Zaahen · Top
3 / 9 / 3
26.1% KP
19,686
20% share
9,287g
159 CS · 5.7/m
Universe#zy1
Jayce · Jungle
9 / 9 / 5
60.9% KP
22,408
22.8% share
12,566g
153 CS · 5.5/m
SeTab#123
Orianna · Mid
4 / 11 / 5
39.1% KP
21,891
22.3% share
11,525g
207 CS · 7.4/m
노장 두티#1103
Kai'Sa · ADC
5 / 7 / 2
30.4% KP
17,930
18.2% share
13,856g
236 CS · 8.5/m
형석자동차12#8468
Neeko · Support
2 / 13 / 9
47.8% KP
16,387
16.7% share
7,972g
32 CS · 1.1/m
Red side
VictoryTOPKING#asd
Gnar · Top
6 / 5 / 7
26.5% KP
31,876
21.1% share
13,536g
251 CS · 9/m
LazyFeel#KR7
Nocturne · Jungle
10 / 4 / 16
53.1% KP
19,020
12.6% share
14,843g
186 CS · 6.7/m
dlwldms#iuiu
Syndra · Mid
15 / 6 / 7
44.9% KP
41,631
27.6% share
16,228g
217 CS · 7.8/m
leave#444
Yunara · ADC
13 / 4 / 11
49% KP
42,810
28.4% share
18,487g
261 CS · 9.4/m
DRX Minous#DRX
Leona · Support
5 / 5 / 27
65.3% KP
15,405
10.2% share
10,560g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
