Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 314 days ago
6 / 4 / 12
K / D / A
46.2%
Kill participation
1,076.1
Damage / min
11,253g
469.5 gold / min
22
12 placed · 3 cleared
192
8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyyyyyyyyyyyys#777
Lucian · Top
4 / 8 / 1
27.8% KP
15,581
22.7% share
10,232g
192 CS · 8/m
DK Solid#마 산
Aatrox · Jungle
9 / 6 / 5
77.8% KP
19,778
28.8% share
12,125g
149 CS · 6.2/m
Saint#KR0
Galio · Mid
1 / 6 / 8
50% KP
10,752
15.6% share
8,747g
174 CS · 7.3/m
Teddy#sss
Sivir · ADC
2 / 9 / 5
38.9% KP
12,839
18.7% share
10,413g
179 CS · 7.5/m
꼬마양씨#KR1
Neeko · Support
2 / 10 / 5
38.9% KP
9,793
14.2% share
6,510g
18 CS · 0.8/m
Red side
Victory쪼글라쓰#000
Jayce · Top
7 / 7 / 4
28.2% KP
22,374
20.6% share
10,491g
157 CS · 6.6/m
Departures#Kami
Diana · Jungle
6 / 3 / 12
46.2% KP
13,523
12.4% share
11,563g
176 CS · 7.3/m
SeTab#123
Orianna · Mid
6 / 4 / 12
46.2% KP
25,791
23.7% share
11,253g
192 CS · 8/m
올드앤리치핸섬#부럽냐
Ezreal · ADC
15 / 3 / 11
66.7% KP
38,401
35.3% share
13,027g
175 CS · 7.3/m
抖音丶幻影洛#41111
Karma · Support
5 / 1 / 18
59% KP
8,725
8% share
8,707g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
