Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 307 days ago
8 / 1 / 8
K / D / A
47.1%
Kill participation
952.3
Damage / min
10,188g
494.2 gold / min
20
11 placed · 2 cleared
171
8.3 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory성민자동차12#0110
Ambessa · Top
2 / 4 / 4
17.6% KP
15,260
17.5% share
7,795g
161 CS · 7.8/m
krnoob#lcm
Karthus · Jungle
18 / 8 / 11
85.3% KP
36,526
41.9% share
14,161g
160 CS · 7.8/m
SeTab#123
Yone · Mid
8 / 1 / 8
47.1% KP
19,634
22.5% share
10,188g
171 CS · 8.3/m
BRO PlanB#0119
Jhin · ADC
6 / 1 / 11
50% KP
10,157
11.6% share
10,012g
178 CS · 8.6/m
농심 레드포스#KR11
Alistar · Support
0 / 5 / 24
70.6% KP
5,698
6.5% share
6,251g
19 CS · 0.9/m
Red side
DefeatTOPKING#asd
Renekton · Top
4 / 6 / 2
31.6% KP
16,824
25.9% share
9,121g
163 CS · 7.9/m
Bonnie#0314
Jayce · Jungle
10 / 9 / 5
78.9% KP
17,913
27.6% share
13,725g
159 CS · 7.7/m
miss u everyday#queen
Taliyah · Mid
2 / 7 / 6
42.1% KP
14,463
22.3% share
8,068g
158 CS · 7.7/m
Vancouver#0602
Kai'Sa · ADC
1 / 5 / 3
21.1% KP
9,939
15.3% share
7,310g
159 CS · 7.7/m
TheHank#Xhh
Nautilus · Support
2 / 7 / 7
47.4% KP
5,764
8.9% share
5,900g
28 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
