Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Ranked Solo/Duo · 307 days ago
6 / 6 / 7
K / D / A
48.1%
Kill participation
1,193.4
Damage / min
13,913g
456.7 gold / min
37
13 placed · 11 cleared
236
7.7 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory애딘데용#느에엥
Rumble · Top
3 / 9 / 6
23.7% KP
24,257
19% share
9,342g
166 CS · 5.4/m
타상연화#123
Lee Sin · Jungle
9 / 5 / 13
57.9% KP
19,571
15.3% share
12,612g
174 CS · 5.7/m
DNF Clozer#0727
Syndra · Mid
9 / 3 / 11
52.6% KP
30,493
23.9% share
15,984g
278 CS · 9.1/m
New York#dream
Jhin · ADC
17 / 4 / 9
68.4% KP
41,247
32.3% share
18,491g
252 CS · 8.3/m
BRO PlanB#0119
Nautilus · Support
0 / 6 / 27
71.1% KP
12,055
9.4% share
9,124g
34 CS · 1.1/m
Red side
DefeatKratos#MVK
Ambessa · Top
7 / 4 / 9
59.3% KP
27,557
25.2% share
12,521g
215 CS · 7.1/m
Bonnie#0314
Qiyana · Jungle
7 / 11 / 6
48.1% KP
21,497
19.6% share
13,395g
188 CS · 6.2/m
Pungyeon#0622
Orianna · Mid
6 / 7 / 5
40.7% KP
16,808
15.4% share
12,710g
235 CS · 7.7/m
SeTab#123
Ezreal · ADC
6 / 6 / 7
48.1% KP
36,360
33.2% share
13,913g
236 CS · 7.7/m
농심 레드포스#KR11
Leona · Support
1 / 10 / 13
51.9% KP
7,275
6.6% share
7,372g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
