Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 307 days ago
2 / 8 / 19
K / D / A
53.8%
Kill participation
848
Damage / min
12,821g
392.3 gold / min
35
19 placed · 7 cleared
224
6.9 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKratos#MVK
Aurora · Top
4 / 11 / 9
25.5% KP
21,173
14.2% share
11,284g
187 CS · 5.7/m
전상득#0805
Talon · Jungle
15 / 7 / 19
66.7% KP
33,957
22.7% share
17,595g
235 CS · 7.2/m
udnekw#zypp
Azir · Mid
8 / 5 / 10
35.3% KP
32,734
21.9% share
16,924g
275 CS · 8.4/m
New York#dream
Ezreal · ADC
19 / 9 / 15
66.7% KP
50,714
33.9% share
20,494g
235 CS · 7.2/m
농심 레드포스#KR11
Leona · Support
5 / 7 / 24
56.9% KP
10,952
7.3% share
11,525g
33 CS · 1/m
Red side
Defeat자신감을잃지말자#KR1
Rumble · Top
16 / 7 / 10
66.7% KP
49,522
32.6% share
16,549g
196 CS · 6/m
Bonnie#0314
Jayce · Jungle
10 / 11 / 14
61.5% KP
37,497
24.7% share
16,907g
210 CS · 6.4/m
SeTab#123
Orianna · Mid
2 / 8 / 19
53.8% KP
27,716
18.3% share
12,821g
224 CS · 6.9/m
DNF Clozer#0727
Kai'Sa · ADC
9 / 13 / 10
48.7% KP
25,568
16.8% share
16,274g
246 CS · 7.5/m
Wonderwall#mid
Nautilus · Support
2 / 12 / 25
69.2% KP
11,510
7.6% share
9,673g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
