Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 305 days ago
3 / 8 / 9
K / D / A
57.1%
Kill participation
743.4
Damage / min
12,237g
423.2 gold / min
35
12 placed · 8 cleared
239
8.3 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTOPKING#asd
Rumble · Top
10 / 5 / 11
38.9% KP
37,939
23.9% share
15,351g
232 CS · 8/m
I am free#1017
Jayce · Jungle
16 / 4 / 12
51.9% KP
40,881
25.8% share
19,718g
240 CS · 8.3/m
what is freedom#dyx
Akali · Mid
16 / 5 / 15
57.4% KP
37,018
23.3% share
14,731g
163 CS · 5.6/m
폭주기니#0615
Varus · ADC
10 / 3 / 12
40.7% KP
31,639
19.9% share
15,496g
254 CS · 8.8/m
DK Career#KR7
Rakan · Support
2 / 4 / 32
63% KP
11,278
7.1% share
10,028g
27 CS · 0.9/m
Red side
DefeatDNF Clozer#0727
Ryze · Top
3 / 13 / 5
38.1% KP
23,807
24.2% share
11,005g
193 CS · 6.7/m
젠레스존제로우#KR1
Nocturne · Jungle
8 / 11 / 6
66.7% KP
17,039
17.3% share
11,310g
165 CS · 5.7/m
SeTab#123
Orianna · Mid
3 / 8 / 9
57.1% KP
21,497
21.9% share
12,237g
239 CS · 8.3/m
MUDAI#KR2
Kai'Sa · ADC
5 / 11 / 3
38.1% KP
20,058
20.4% share
12,718g
192 CS · 6.6/m
농심 레드포스#KR11
Neeko · Support
2 / 11 / 10
57.1% KP
15,852
16.1% share
8,132g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
