Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Defeat
Ranked Solo/Duo · 302 days ago
7 / 6 / 9
K / D / A
59.3%
Kill participation
899.1
Damage / min
16,837g
473.2 gold / min
37
19 placed · 3 cleared
292
8.2 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
5
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSeTab#123
Renekton · Top
7 / 6 / 9
59.3% KP
31,992
24.7% share
16,837g
292 CS · 8.2/m
Bonnie#0314
Jayce · Jungle
10 / 13 / 4
51.9% KP
29,961
23.1% share
16,863g
184 CS · 5.2/m
抖音薄荷冰鸟#0017
Anivia · Mid
7 / 10 / 12
70.4% KP
33,635
26% share
15,648g
227 CS · 6.4/m
사옥 지박령#KR4
Sivir · ADC
2 / 6 / 13
55.6% KP
22,357
17.3% share
15,950g
334 CS · 9.4/m
Bluffing#1207
Alistar · Support
1 / 5 / 20
77.8% KP
11,489
8.9% share
9,833g
23 CS · 0.6/m
Red side
VictoryDK Sharvel#KR1
Gnar · Top
4 / 5 / 8
30.8% KP
36,835
19.6% share
15,457g
308 CS · 8.7/m
lakcaj#kr2
Qiyana · Jungle
8 / 5 / 18
66.7% KP
37,007
19.7% share
17,153g
279 CS · 7.8/m
하루하루#0120
Ryze · Mid
9 / 5 / 10
48.7% KP
39,830
21.2% share
17,135g
313 CS · 8.8/m
leave#444
Yunara · ADC
17 / 7 / 7
61.5% KP
58,884
31.3% share
22,283g
335 CS · 9.4/m
Loopy#1813
Lulu · Support
1 / 5 / 31
82.1% KP
15,633
8.3% share
11,465g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
