Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 302 days ago
7 / 3 / 9
K / D / A
57.1%
Kill participation
947.4
Damage / min
13,754g
497.4 gold / min
26
13 placed · 7 cleared
234
8.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPz ZZang#KR1
Yasuo · Top
12 / 3 / 3
53.6% KP
24,363
26% share
15,139g
246 CS · 8.9/m
套马滴汉子你威武雄壮#像疾风一样
Aatrox · Jungle
3 / 1 / 10
46.4% KP
14,137
15.1% share
12,892g
215 CS · 7.8/m
SeTab#123
Syndra · Mid
7 / 3 / 9
57.1% KP
26,195
27.9% share
13,754g
234 CS · 8.5/m
daoxinwengu1#KR1
Kai'Sa · ADC
5 / 3 / 5
35.7% KP
17,514
18.7% share
13,144g
240 CS · 8.7/m
mtrngrxsyl#6146
Neeko · Support
1 / 3 / 9
35.7% KP
11,574
12.3% share
8,293g
29 CS · 1/m
Red side
Defeat버돌맨#1225
Renekton · Top
3 / 8 / 1
30.8% KP
10,818
17.7% share
9,670g
193 CS · 7/m
day1#song
Graves · Jungle
4 / 5 / 1
38.5% KP
8,263
13.5% share
9,746g
143 CS · 5.2/m
Wonderwall#mid
Orianna · Mid
1 / 5 / 2
23.1% KP
15,247
24.9% share
10,104g
223 CS · 8.1/m
leave#444
Aphelios · ADC
4 / 5 / 3
53.8% KP
19,967
32.6% share
11,915g
235 CS · 8.5/m
Bluffing#1207
Thresh · Support
1 / 5 / 5
46.2% KP
6,918
11.3% share
6,797g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
