Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 302 days ago
3 / 4 / 11
K / D / A
53.8%
Kill participation
778.1
Damage / min
14,097g
397.8 gold / min
35
20 placed · 1 cleared
266
7.5 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGenki Desu#Yeah
Ambessa · Top
7 / 4 / 12
63.3% KP
28,197
22.4% share
14,106g
204 CS · 5.8/m
moment#0619
Jayce · Jungle
10 / 8 / 9
63.3% KP
37,824
30.1% share
18,357g
249 CS · 7/m
Pungyeon#0622
Orianna · Mid
7 / 4 / 14
70% KP
29,285
23.3% share
15,788g
287 CS · 8.1/m
Vincenzo#kr40
Kai'Sa · ADC
4 / 4 / 6
33.3% KP
23,060
18.3% share
16,792g
311 CS · 8.8/m
TheHank#反迷你
Nautilus · Support
2 / 6 / 14
53.3% KP
7,308
5.8% share
9,026g
31 CS · 0.9/m
Red side
Defeat차가운코끼리#KR0
Renekton · Top
2 / 11 / 5
26.9% KP
17,831
16.6% share
11,067g
194 CS · 5.5/m
Shylie#KR1
Qiyana · Jungle
10 / 5 / 9
73.1% KP
27,919
26% share
18,362g
283 CS · 8/m
SeTab#123
Syndra · Mid
3 / 4 / 11
53.8% KP
27,572
25.7% share
14,097g
266 CS · 7.5/m
헤 돈#KR1
Ezreal · ADC
8 / 5 / 7
57.7% KP
26,123
24.3% share
16,877g
280 CS · 7.9/m
BRO PlanB#0119
Leona · Support
3 / 5 / 15
69.2% KP
7,943
7.4% share
10,190g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
