Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 296 days ago
5 / 9 / 14
K / D / A
61.3%
Kill participation
916.5
Damage / min
12,850g
464.5 gold / min
19
12 placed · 3 cleared
191
6.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTOPKING#asd
Rumble · Top
7 / 9 / 7
45.2% KP
38,864
32.6% share
10,923g
160 CS · 5.8/m
피그말리온 효과#KR2
Malphite · Jungle
4 / 7 / 10
45.2% KP
12,247
10.3% share
10,968g
168 CS · 6.1/m
SeTab#123
Orianna · Mid
5 / 9 / 14
61.3% KP
25,356
21.3% share
12,850g
191 CS · 6.9/m
Loopy#1813
Varus · ADC
5 / 10 / 11
51.6% KP
26,119
21.9% share
12,286g
202 CS · 7.3/m
YoRu#0819
Pyke · Support
10 / 9 / 9
61.3% KP
16,626
13.9% share
10,789g
38 CS · 1.4/m
Red side
Victorydlwldms#iuiu
Nidalee · Top
5 / 8 / 11
36.4% KP
23,542
19.3% share
11,502g
165 CS · 6/m
Sylvie#77777
Jayce · Jungle
17 / 3 / 10
61.4% KP
36,251
29.8% share
17,105g
190 CS · 6.9/m
하루하루#0120
Azir · Mid
11 / 5 / 14
56.8% KP
29,585
24.3% share
14,426g
206 CS · 7.4/m
daoxinwengu1#KR1
Sivir · ADC
11 / 7 / 12
52.3% KP
23,571
19.3% share
14,565g
204 CS · 7.4/m
Effort#4444
Leona · Support
0 / 8 / 27
61.4% KP
8,874
7.3% share
8,558g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
