Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 284 days ago
5 / 4 / 7
K / D / A
54.5%
Kill participation
630.6
Damage / min
12,197g
398.8 gold / min
42
11 placed · 8 cleared
251
8.2 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory에이고리#웜 뱃
Singed · Top
0 / 6 / 21
60% KP
25,027
20.2% share
10,744g
215 CS · 7/m
xiaofang#qaq
Ambessa · Jungle
12 / 5 / 19
88.6% KP
41,456
33.5% share
17,137g
240 CS · 7.8/m
devil galio#hmbb
Galio · Mid
6 / 1 / 25
88.6% KP
22,670
18.3% share
14,846g
251 CS · 8.2/m
꼬마딩구리#KR1
Aphelios · ADC
13 / 5 / 6
54.3% KP
27,308
22.1% share
16,834g
188 CS · 6.1/m
렐복치#KR1
Rell · Support
4 / 5 / 27
88.6% KP
7,314
5.9% share
10,276g
43 CS · 1.4/m
Red side
DefeatCodin#kr06
Renekton · Top
5 / 5 / 5
45.5% KP
17,889
18.7% share
12,083g
216 CS · 7.1/m
JustLikeThatKR#KR1
Lee Sin · Jungle
1 / 9 / 10
50% KP
10,279
10.8% share
10,481g
180 CS · 5.9/m
SeTab#123
Ryze · Mid
5 / 4 / 7
54.5% KP
19,287
20.2% share
12,197g
251 CS · 8.2/m
Whymesodiao#jiaq3
Miss Fortune · ADC
9 / 6 / 9
81.8% KP
36,501
38.3% share
17,818g
281 CS · 9.2/m
윤멍이#루 루
Elise · Support
2 / 11 / 6
36.4% KP
11,458
12% share
8,512g
41 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
