Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 284 days ago
10 / 3 / 17
K / D / A
67.5%
Kill participation
1,021.6
Damage / min
17,312g
502.5 gold / min
47
20 placed · 7 cleared
296
8.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat抖音薄荷冰鸟#0017
Anivia · Top
3 / 8 / 11
38.9% KP
23,053
15.1% share
13,223g
209 CS · 6.1/m
타 잔#KR1
Jayce · Jungle
5 / 8 / 11
44.4% KP
29,572
19.4% share
15,671g
241 CS · 7/m
BNK FEARX#0504
Azir · Mid
4 / 10 / 13
47.2% KP
34,243
22.5% share
14,330g
277 CS · 8/m
봄방학기간#KR1
Jhin · ADC
11 / 7 / 11
61.1% KP
37,949
24.9% share
17,360g
261 CS · 7.6/m
아름다운 나라#K T
Pyke · Support
13 / 7 / 12
69.4% KP
27,513
18.1% share
13,984g
30 CS · 0.9/m
Red side
VictoryGenki Desu#Yeah
Lee Sin · Top
9 / 7 / 5
35% KP
32,316
22% share
15,906g
262 CS · 7.6/m
JustLikeThatKR#KR1
Ambessa · Jungle
13 / 6 / 10
57.5% KP
27,508
18.7% share
17,518g
212 CS · 6.2/m
SeTab#123
Orianna · Mid
10 / 3 / 17
67.5% KP
35,194
24% share
17,312g
296 CS · 8.6/m
1234412351#444
Ezreal · ADC
3 / 15 / 5
20% KP
34,802
23.7% share
13,869g
256 CS · 7.4/m
DNS Quantum#KR 1
Bard · Support
5 / 7 / 16
52.5% KP
17,088
11.6% share
11,428g
41 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
