Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 280 days ago
7 / 4 / 8
K / D / A
50%
Kill participation
1,142.4
Damage / min
12,598g
481.1 gold / min
35
17 placed · 3 cleared
241
9.2 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat강한별#스뜨롱스타
Ambessa · Top
6 / 11 / 5
36.7% KP
22,930
19.8% share
10,219g
172 CS · 6.6/m
다시 잘해보기#KR12
Kha'Zix · Jungle
9 / 6 / 6
50% KP
23,320
20.1% share
13,102g
159 CS · 6.1/m
SeTab#123
Orianna · Mid
7 / 4 / 8
50% KP
29,913
25.8% share
12,598g
241 CS · 9.2/m
오 뀨#KR5
Yunara · ADC
3 / 6 / 13
53.3% KP
22,906
19.8% share
13,490g
211 CS · 8.1/m
Imagine Legends#KR1
Elise · Support
5 / 10 / 9
46.7% KP
16,867
14.5% share
8,272g
23 CS · 0.9/m
Red side
VictoryHLE 팬서#KR1
Gnar · Top
7 / 8 / 4
29.7% KP
32,027
24.6% share
10,970g
195 CS · 7.4/m
깜지곰#링 곰
Jayce · Jungle
13 / 4 / 8
56.8% KP
28,494
21.9% share
15,190g
211 CS · 8.1/m
차가운코끼리#KR0
Akali · Mid
5 / 5 / 10
40.5% KP
24,473
18.8% share
10,537g
178 CS · 6.8/m
BFX Slayer#0415
Lucian · ADC
9 / 6 / 12
56.8% KP
32,449
24.9% share
14,931g
194 CS · 7.4/m
Celine#KR33
Leona · Support
3 / 7 / 16
51.4% KP
12,822
9.8% share
8,365g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
