Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 278 days ago
2 / 8 / 2
K / D / A
19%
Kill participation
980.3
Damage / min
10,066g
311.2 gold / min
41
18 placed · 7 cleared
238
7.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatReze#側にいてよ
K'Sante · Top
3 / 6 / 1
19% KP
21,704
17.6% share
10,482g
213 CS · 6.6/m
라쿤99#KR1
Jayce · Jungle
6 / 8 / 5
52.4% KP
31,076
25.2% share
14,142g
215 CS · 6.6/m
SeTab#123
Aurora · Mid
2 / 8 / 2
19% KP
31,714
25.7% share
10,066g
238 CS · 7.4/m
DK Smash#KR7
Varus · ADC
4 / 4 / 7
52.4% KP
24,908
20.2% share
16,975g
326 CS · 10.1/m
Imagine Legends#KR1
Elise · Support
6 / 8 / 2
38.1% KP
13,901
11.3% share
9,344g
24 CS · 0.7/m
Red side
VictoryDK ShowMaker#KR1
Renekton · Top
5 / 3 / 6
32.4% KP
22,851
18.5% share
14,860g
306 CS · 9.5/m
DK Lucid#KR1
Vi · Jungle
12 / 0 / 8
58.8% KP
20,439
16.6% share
16,483g
240 CS · 7.4/m
Shylie#KR1
Syndra · Mid
9 / 4 / 15
70.6% KP
43,506
35.2% share
15,812g
257 CS · 7.9/m
젠레스존제로우#KR1
Yunara · ADC
7 / 10 / 4
32.4% KP
20,960
17% share
14,438g
227 CS · 7/m
인간 병기#0829
Karma · Support
1 / 5 / 21
64.7% KP
15,704
12.7% share
9,834g
46 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
