Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Defeat
Ranked Solo/Duo · 274 days ago
4 / 9 / 13
K / D / A
45.9%
Kill participation
1,078.3
Damage / min
14,982g
424.8 gold / min
42
22 placed · 7 cleared
213
6 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory잡 초#02대장
Fiora · Top
8 / 6 / 3
32.4% KP
49,378
33.9% share
20,472g
323 CS · 9.2/m
Reze#側にいてよ
Jarvan IV · Jungle
5 / 7 / 16
61.8% KP
17,530
12% share
13,296g
187 CS · 5.3/m
기리보이혁갓#아입니두
Akali · Mid
8 / 6 / 2
29.4% KP
23,750
16.3% share
13,769g
261 CS · 7.4/m
NASA#쟁 구
Yunara · ADC
4 / 7 / 10
41.2% KP
19,893
13.6% share
17,026g
295 CS · 8.4/m
MVKE Sofm#2244
Mel · Support
9 / 12 / 10
55.9% KP
35,210
24.2% share
11,744g
49 CS · 1.4/m
Red side
Defeat고래상어1#123
Nocturne · Top
6 / 7 / 6
32.4% KP
23,693
15.2% share
14,190g
235 CS · 6.7/m
devil galio#hmbb
Ekko · Jungle
7 / 7 / 8
40.5% KP
27,847
17.8% share
15,564g
237 CS · 6.7/m
DK ShowMaker#KR1
Ryze · Mid
19 / 1 / 6
67.6% KP
50,474
32.3% share
21,059g
356 CS · 10.1/m
SeTab#123
Varus · ADC
4 / 9 / 13
45.9% KP
38,029
24.3% share
14,982g
213 CS · 6/m
run#cky
Neeko · Support
1 / 11 / 18
51.4% KP
16,344
10.5% share
10,208g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
